. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. Dice. jeezChecked last pacth and yet same problem. As soon as you. From fledgling adventurers to saviours of Masgarth, this 40h+ campaign will take you through the Badlands in search of ancient artifacts to stand against a mysterious threat. Solasta: Crown of the Magister is a tactical Turn-Based RPG developed and published by Tactical Adventures. You can have a shield at the other but not a second weapon, nor you can hold a versatile weapon with both hands. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Dexterity check are made whenever a character tries to move quickly or quietly, nimbly dodge out of the way, steal something without being noticed etc. Magical weapons and armor are created using the Manacalon Rosary. You either take a Druid, or you. It's a basic non-magical weapon. To wield a chosen weapon, the character needs a proper proficiency. For example, it's impossible to Sneak Attack with a 2d6 weapon, you need firearms to be house-ruled in to Sneak Attack with a 1d12 weapon,. The advantage of this is increased damage per hit. Damage Type. Greenmage Scorching Ray + Hunter's Mark is rolling up to 12 damage numbers. Weight. They can use their bonus action to attack using the. Magical, Slashing Damage, Piercing Damage, Melee, Versatile, Metal. They use their natural talents to master various skills and find their own way to thrive. Gold makes Solasta go round. As you explore locations, you can spot traps that you can disarm, or shoot/blast objects that can damage enemies (i. This type designation usually has no. I know Kung Fu Create a Monk. Staff of Metis is a magical one-handed melee bludgeoning weapon. 5e, and I find that 5e's lack of class skills to be problematic. 4 per turn can save a turn to kill an opponent. I experienced the same issue. Versatile - This weapon can be used with one or two hands. #3. A sylvan elf will have some bonuses that will help my build, as high movement. Solasta has six attributes, each affecting different things. Just stack those damage dice. . Wizards can take the 2nd level spell Knock and completely skip over the lockpicking system in Solasta. And really, none of the weapons in Solasta are that powerful. In Solasta, you make the choices, dice decide your. jeezOnce you do that, bonuses are worked into the description. There is no fixing it, it is what it is. With Swift Steps, Flurry of Blows grants them the effect of Dash for free and advantage of their next attack. Most enemies in the game don't. Grants the ability to reroll a die when you roll a 1 or 2 on a damage die for an attack you make with a melee weapon wielded with two hands. Force damage is THE defacto best damage in dnd 5e. 1 Ruleset. Proficiency with martial weapons or longswords is required to use it effectively. For example, BG3 had an item that added 1d4 psychic damage to Each missile of Magic Missile, so it essentially dealt double damage. What makes this Class unique is their Wild Shape Feature, which is an. Superb Warhammer is an unidentified martial weapon. Solasta: Crown of the. Updated: 12 Oct 2022 21:53. Here are some of the best options. Showing 1 - 12 of 12 comments. 2. Note: Versatile characters who have high strength and Athletics proficiency, meanwhile, will be able to jump across great distances. So you can chose to wield it with both hands for greater damage, or use it with one hand and a shield in the other, trading less damage for greater defence. Solasta : Crown of the Magister est un CRPG tactique. On a hit, the sword inflicts On Fire (+1d6 recurring fire damage, save to negate). On the highest difficulties, it is better to prioritize preventing damage (something wizards are very good at ) than to just have the fight end quicker & play like. been trying this damn boss for way too long. Solasta: Crown of the Magister brings back the thrill, tactics, and deep. Feats in Solasta: Crown of the Magister are special abilities that are unlocked upon reaching Level 4. At level 6, Swirling Dance allows them to use their reaction to counterattack right after an enemy misses them with a melee attack. Magical, Piercing Damage, Melee, Bleeding, Thrown, Versatile, Wood, Metal. Stay awhile and listen. That is not the case. Fixed conjured creatures sometimes appearing as "Unknown" because their own caster was too dumb to know what they summoned. Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die. Dexterity modifier is added to all attack rolls and damage rolls when using any ranged weapon or a melee weapon with a Finesse. Solasta: Crown of the Magister build guides. This comprehensive walkthrough. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. The team will continue to develop the ambitious RPG over the next year or two with feedback from the community before it. #5. gear) vs D20 + attribute + proficiency of target (edit: not quite sure, if proficiency is used or not) Dex and other. Each recipe uses a “primed” item as a base, and an additional ingredient to activate the primed item. 5. To wield a chosen weapon, the character needs a proper proficiency. +1 from a magic weapon. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal Spear is a Simple Weapon in Solasta: Crown of the Magister . There are little to no cRpgs that are won in short durations. If you are playing on standard difficulty, you can pretty much just inflict damage and bypass many of the mechanics in Solasta. A spear is a simple weapon with Thrown and Versatile properties. Versatile weapons don't work with the feat. Great weapon fighting - You reroll 1s and 2s on your weapon’s damage dice when using a weapon with two hands. Slashing Damage, Melee, Versatile, Metal, Ingredient. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. 4. Armor Class (AC) is a number that reflects how well protected the character is. Proficiency with martial weapons or warhammers is required to use it effectively. Magical, Slashing Damage, Melee, Versatile, Metal. the only F*cking reason this i'm stumped on this one is the veil of darkness the boss spams. Staff of Swarming Insects is a magical one-handed melee bludgeoning weapon. For example, it's impossible to Sneak Attack with a 2d6 weapon, you need firearms to be house-ruled in to Sneak Attack with a 1d12 weapon, and you have to. Its not nothing. What Rhymfaxe said. The difference seems to be a combo of Solasta missing the 5e Feats that help make the Mantras true, and at the same time having an abundance of massive bonus damage magical weapons. I thought they would count as two handed when used alone. Beyond, there is a Mutated Dryad, a Mutated Bear and a screaming stone. Rogue is a Class in Solasta: Crown of the Magister. Dragonblade Longsword is a Martial Weapon in Solasta: Crown of the Magister . These weapons can cause different damaging effects on opponents and receivers of attacks that vary. Most uses of Proficiency Bonus are related to checks made with 20 sided dice rolls. #1. Cartesian Duelist Jun 30, 2021 @ 11:51am. VORTEX. Fighters are better than Paladins because two-weapon fighting maxes our damage per turn. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. Somatic components seem to not be a thing in BG3, bummer. It's hard to make four distinct-looking characters for your party. Dual wield. Warlocks are cantrip gods. So it's a. Dice. Weapons are usually obtained as rewards. Remember that you gain Advantage when casting Scorching Ray from higher elevation with respect to your targets since it functions as a Ranged Spell Attack. Before it is identified, it has properties just like a standard Warhammer (it's just more valuable). Below is a list of each ability score and the things they directly affect. Proficiency with simple weapons or spears is required to use it effectively. The weapon must have the two-handed or versatile property for you to gain this benefit. In most sword and sorcery games, the Wizard is usually the strongest class once they reach a certain level, because magic is usually 'that' powerful. , stalactites in caverns). Note that a great axe does 1d12 of damage, average 6. So at least he will have high protection. The air elemental will need to roll 16 to hit you. Mightly Blow is a Feat in Solasta: Crown of the Magister. This is the most. Take note that some feats have certain requirements, and your character must. 2D6=7 basic from sword plus a further 1. I believe in 5e that holding a weapon and a shield does limit your spell-casting, but holding a 2 handed weapon doesn't. This is without a doubt the most versatile combat-centric class that players can either make into a powerful damage-dealing tank or a quick-footed duel wielder that hits their opponent several times in a row before dashing away. Your unarmed attacks are considered magical once you reach 6th level (as a monk). In D&D, it's level 5. Leveling up. Versatile only changes the damage dice you use, and finesse only changes which ability modifier you can use. In-game properties. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Magical, Attunement, Bludgeoning Damage, Melee, Versatile, Summoning, Piercing Damage, Area of Effect, Spell Focus, Wood. You must use the new roll, even if it is a 1 or a 2. - Palace of Ice: A level 10-16 campaign, it is the continuation of. It allows the bearer to cast two spells: Cast Giant Insect (4 charges) Cast Insect Plague (5 charges) Attunement is required to cast those spells (and it can be done by Bards, Clerics, Druids, Sorcerers, Warlocks, and. Level 7 2 years ago No, it automatically gives you a larger die. psychotron666420 Nov 18, 2022 @ 12:47pm. DiceWrangler Jun 10, 2021 @ 9:30am. Staff of Swarming Insects is a magical one. Gets AC. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. The staff has 10 charges and. 6Protect vs Evil & Good. A Greataxe deals 1d12+Strength mod which means 1-12 damage is the range, a Greatsword on the other hand rolls 2d6+Str which rolls 2 six sided dice and adds your Strength modifier. Passive buffs are granted to the character if they meet. Character customization in Solasta is a bit underwhelming. As you mentioned the dice roll on a versatile weapon when wielded by two hands does more potential damage then if it is used with a shield or focus in the other hand. The damage you take from the attack is reduced by 1d10 + Dexterity modifier + Monk level. NPCs are characters that can be interacted with or are shown in the game. Longsword of Sharpness is a craftable one-handed melee slashing weapon. Here's a quick list of the classes available in. Say fire arrows plus magic bow of lightning plus position on bow. Or should be. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and. This Spell deals 2-12 Fire Damage against multiple enemies, or 3x 2-12 damage to the same target. The paralysis poison stuns locks bosses. In Solasta: Crown of the Magister, you can have up to 4 different heroes/classes in your party. It allows the bearer to cast three spells: Burning Hands (1 charge) Fireball (3 charges) Wall of Fire (4 charges) Attunement is required to cast those spells (and it can only be done by Sorcerers and Wizards). Not all rogues are thieves, though most will happily pick up unguarded valuables. A crossbow attack would be 1d8+dex mod so average of 5,5+dex mod, usually that's a +3 or a +4 meaning 8,5 or 9,5. B+. Solasta: Crown of the Magister is a turn-based tactical RPG developed by Tactical Adventures. Most of the crafted weapons and armor are better than what you can buy. 2) They are susceptible to magical damage and crowd control. It works explicitly with 'Two-handed Weapons'. Proficiency with simple weapons or quarterstaves is required to use the weapon. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Not sure if there are any of those so lightbringer longbow all the way. The main rage damage bonus becomes +3 at level 9 and the necrotic damage increases to a d6 at level 6 and a d8 at level 10. Value. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses . Rogues don't get a second attack. Originally posted by Giant Space Hamster: I can confirm it is not working with a Greatsword. In-game properties. SolastaFaceUnlock. Proficiency with martial weapons or longswords is required to use it effectively. A character's class is their profession and grants specific features as listed. Identify 20 magic items. Whether it's me or the enemy. Usually, you expect high damage from 2 hand weapons, but here the difference even in comparison with 1 hand is not high. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. - Palace of Ice: A level 10-16 campaign, it is the continuation of. Stormblade Longsword is a Martial Weapon in Solasta: Crown of the Magister . Solasta: Crown of the Magister is a tactical Turn-Based RPG developed and published by Tactical Adventures. It allows the bearer to cast two spells: Cast Giant Insect (4 charges) Cast Insect Plague (5 charges) Attunement is required to cast those spells (and it can be done by Bards, Clerics, Druids, Sorcerers, Warlocks, and Wizards). The following. Say fire arrows plus magic bow of lightning plus position on bow. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. Great Weapon Fighting style allows you to reroll a damage die if you roll a 1 or 2. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. The damage for 1-handed is the primary listed value and the damage for. By Jason Rodriguez May 26, 2021. Jul 18, 2022 @ 5. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Although these stats. That is why I’ve decided to look at all the classes and subclasses currently available in the game. Slashing Damage, Melee, Versatile, Metal, Ingredient. In-game properties. Doom Spear is a craftable one-handed melee piercing weapon. Frostburn Longsword is a Martial Weapon in Solasta: Crown of the Magister . In addition, when you roll damage for a spell you cast that deals damage of that type, you can treat any 1 on a damage die as a 2. In general high dex characters may want lighter armor while low dex characters want heavier armor. Feat used up to get +3 bonus from the second weapon to match gwf feat. Sunlight Hypersensitivity: the vampire takes 20 radiant damage when it starts its turn in sunlight. With the ability to roll and reroll, you can guarantee yourself decent, if not HIGH, starting stats. 6. 17 New Feats (Free): Arcane Appraiser: Magical Items are automatically identified when put in your inventory; Badlands Marauder: Gain +1 CON, resistance to poison damage and advantage on rolls against being poisoned; Forest Runner: Gain +1 DEX and +2 cells movement speed ; Mightly Blow: When attacking with a melee two. Fighting styles are particular ways of fighting that a warrior decides to specialize in. If the party never identified (or bought) this weapon before, it will appear in the inventory as Superb Warhammer. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. 2) When you use mods for better feats, fighters are OK. camon guys, its been a year since it was reported. Just try it on a dummy character since the main campaign in Solasta: Crown of the Magister won’t actually let you start with characters that have been pre-leveled. Being able to do actions/casts that stipulate you having one hand free. "Solasta has a huge emphasis on tactical combat, with a loyal & passionate modding community all about pushing the limits of a creative & challenging adventure within the D&D 5e framework. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats,. Solasta: Crown of the Magister build guides. Weight. Bludgeoning. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. camon guys, its been a year since it was reported. It is a unique weapon that can also serve as spell focus. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses . Sold by Gorim Ironsoot Sold by Mogo the Poor Sold by Galar Goldentongue Sold by Wilf Warmhearth Sold by Lena Swifthand Sold by Engrem Toldus Sold by Morganna Raven Sold by Grimhild Darkhead Found as random loot Paladin Spellcasting – You can now cast Paladin spells. Keep in mind it uses concentration, like most CC and buffs do, so you can't spam it. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. There are many different builds and they are very versatile. As the Hunter Ranger was the base game's ranged specialist, the Shadow Tamer Ranger is the base game's melee specialist for rangers. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. The two-handed fighting style is a bit underwhelming. Spells in Solasta: Crown of the Magister are forms of magical properties that are specifically used by certain classes in the game. 2 years ago. Dueling is a Fighting Style in Solasta: Crown of the Magister. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Generally resourceful, they are known for their cunning and their ability to launch deadly sneak attacks. Weight. Each of these will have three subclasses available to everyone, but owners of the Lost Valley DLC will get an additional 3 subclasses. The old reddit post of the list is linked, with the balance around the Sorcerer DLC there. This enchanted weapon was created using the. (in my case I rolled a 3 and 6) Like. i've got daylight and guided by light. You can select this feat multiple times. They recently nerfed it so that it just adds 1 additional missile, but a similar item in Solasta could be cool. This third-level spell offers long range, good AoE, and solid damage that can one-shot groups of weaker enemies and provide reliable damage. and if crit that will be 12d6. i've tried daylight. The weapon deals additional 3d6 slashing damage to. Always used special arrows. Dragonblade is a craftable one-handed melee slashing weapon. Talbut the Grey is an NPC in Solasta: Crown of the Magister. Magical, Slashing Damage, Melee, Versatile, Metal. Keeping its D&D 5e roots close to its heart, Crown of the Magister also follows the trend of spellcasters being squishy folk due to their lack of defenses despite their sheer. But if you are autocrit killing 1-2 enemies per turn, you effectively could spam it. The Solasta Lightbringers Edition contains: - Crown of the Magister: The original level 1-12 campaign. Battleaxe +1 is a Martial Weapon in Solasta: Crown of the Magister . Aquillion Jun 2, 2021 @ 2:51am. Even when hit with 2 separate damage types at once, there's a good chance it's the second one that knocks you out rather than the first. I do not think the Follow Up Strike works with versatile weapons, but a Lightbringer Gratsword has the same base damage (2d6 + 1d8) as the more powerful 1-handed. When you cast the spell, choose warm flame or chill flame. You will need proficiency in either Arcana or the Manacalon Rosary to craft magical items. Half-feat to use non-light melee weapons in off-hand, so dual wielding TWF characters can now use d8 weapons instead of d6 ones. Solasta's weak points are the writing/story, a partial rather than complete implementation of core classes, a nearly complete lack of choices and consequences which means there is virtually no replayability, and a core campaign length that is 2/3 shorter than other CRPGs such as Kingmaker or Pillars of Eternity. Rogue damage per round is among the lowest, and their utility can be handed out via a background. When I lured the vampires into the sunlight, the game. Proficiency with martial weapons or battleaxes is required to use it effectively. Being proficient in a task either grants a benefit to performing it or prevents from having penalties or restrictions. With this, you’re able to customize your party, gain new. Many players consider the Maul of the Destroyer to be one of the strongest weapons in Solasta: Crown of the Magister. +3 from strength. Weapons with Finesse as a tag can use Dexterity in place of Strength, otherwise most melee weapons rely on strength. Proficiency with a weapon allows a character to add his proficiency bonus to any. This Spell deals 2-12 Fire Damage against multiple enemies, or 3x 2-12 damage to the same target. Players get to select a specialty during Character Customization for the Fighter Class and at a. Stormblade Longsword is a craftable one-handed melee slashing weapon. You must use the new roll, even if it is a 1 or a 2. Unity is a magical one-handed melee slashing weapon. Misty Step still works. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. It has the second tier enchantment (+2), which provides a +2 bonus to attack and damage. As you explore locations, you can spot traps that you can disarm, or shoot/blast objects that can damage enemies (i. Stormblade Axe (1d12+1d10) - Average dmg increase from crits: 0,6. Solasta: Crown of the Magister. Solasta: Crown of the Magister is a CRPG designed by new studio Tactical Adventures and employs an adapted version of the Dungeons & Dragons 5th edition rule set. Put whoever has your lowest AC in the middle of the room, use dodge and cast fire protection on them before the fight and just throw fireball after fireball at them. You will also notice you cannot use follow up attack feat for a bonus action attack with a versatile weapon, as it again is NOT a great weapon. Feat Type. On a successful save, the creature takes half as much damage. So for most of Solasta you absolutely can spam powers for max burst damage. As a focus, the staff can be. Most common example of such benefit is adding a flat value of Proficiency Bonus to dice rolls of weapon attacks and Skills a. Versatile means it may be used 2-handed or 1-handed. Prepared Spells (Personal Preference) Level 2. 5. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd. But this drought-tolerant, stable and versatile crop is packed with nutrition. 13. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Honestly I think Sorcerer needs a bit of help in Solasta imo. Additional effects can be found on the Damage Types page. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. #2 < >Solasta: Crown of the Magister - Best Wizard Build. Stealth, spotting traps, and positioning. Versatile: This weapon can be used with one or two hands. 4) Really it's that the second d8 of smite is unjustified when you get to decide after the hit. This weapon grants a +2 attack bonus and a +2 damage. The combat of DOS1 was a lot better IMO. Hi everyone! I’ve played full release Solasta quite a bit now on cataclysm difficulty & ironman cataclysm -- including the recent Primal Calling DLC -- and have finally updated my (mostly) comprehensive subjective spells tier list. Originally posted by brucesloose: Ranged weapons are pretty competitive at low levels as they add dexterity to damage while cantrips do not. The rule on unarmed strikes should read as follows: “Instead of using a weapon to make a melee weapon attack, you can use an unarmed strike: a punch, kick, head-butt, or similar forceful blow (none of which count as weapons). Proficiency with martial weapons or longswords is required to use it effectively. The missile counts as a monk weapon and has a normal range of 4 cells and a long range of 12 cells. Greatsword. 1d6 (1d8 versatile) Other. The weapon deals additional 3d6 slashing damage to. NeoseekerGuidesSolasta: Crown of the Magister Walkthrough and Guide. And 5e gave built-in healing to Fighters, and it's usually more than enough. Roll for initiative, take attacks of opportunity, manage player location, and the verticality of the battlefield in a game that is based on the SRD 5. True to the Tabletop. 4. . I put poison on everything the entire game. Name Rarity Properties Description Cost Dagger of Acuteness: Common: 1d4 piercing damage; Enhancement +1: This enchanted weapon was created using the ancient knowledge of Manacalon's master smiths. I put poison on everything the entire game. Battleaxe of Sharpness is a craftable one-handed melee slashing weapon. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Standard array is used for stats except where noted otherwise. A damage value in parentheses appears with the property-the damage when the weapon is used with two hands to make a melee attack (That's 1d8 for quarter staff)Given the nature of the weapon, you might assume spears could use your Dexterity modifier in 5E. This comprehensive walkthrough. Crafting Magic Items / Item List (Minor Spoilers): Completed the Winter Update, I was wondering if anyone can add to or fill in the the following (for posterity's sake): WEAPONS: X +1 = Attack Bonus +1, Damage Bonus +1 X of Acuteness = ??? Doomblade Greatsword = No bonuses. #8. Published Jul 5, 2023 Choosing the right weapon in Solasta: Crown of the Magister can mean the difference between life and death. The spell creates a storm of roaring flame to appear in the location you choose within range. Quick edit: also not sure how it works in Solasta but in 5e they both count as the same attack so it would work no matter what. +1 from a magic weapon. Honestly the Fighter subclasses are pretty subpar when compared to the Paladin, Cleric, and Mage subclasses. that will give rogue to be on par with classes that can obtain 2 attacks at level. Quest Items are used to further progress the game's story as well as Quests, these items are found in specific locations or are given by related NPCs, while some Quest Items are dropped by enemies or looted. Level 7 2 years ago No, it automatically gives you a larger die. #12. Ahead of that beta launch, we got to sit down with the devs and have a good look at a. As you mentioned the dice roll on a versatile weapon when wielded by two hands does more potential damage. this just deals your character's STR mod in damage on a hit (no damage roll). You can hit boss with 4 to 8 arrows a round. ago. By default (ie. Primed Longsword is a standard one-handed melee slashing weapon and an ingredient needed to craft magical weapons. It has to be identified (with an Identify spell or by paying certain vendors for the service) for all its properties. Proficiency applies to weapons, armor, skills and tools. 3. Spear is a standard one-handed melee piercing weapon. phb pg 147. Aquillion Jun 2, 2021 @ 2:51am. This weapon is exactly the same as a standard. 3000 gp. It is a unique weapon that can also serve as spell focus. Solasta is a tactical turn-based RPG, which is based on Dungeons & Dragons 5th Edition, more specifically the SRD 5. Even for a wizard or a sorcerer, focusing purely on damage dealing spells is not optimal. From the errata for the PHB: Melee Attacks (p. Most uses of Proficiency Bonus are related to checks made with 20 sided dice rolls. Edit. Proficiency with martial weapons or longswords is required to use it effectively. An actual two handed weapon particularly one with feats that support it will always out damage a versatile one hand weapon wielded with two hands. It's a basic non-magical weapon. Absinth Minded Apr 25, 2022 @ 2:45am. How abilities affect various mechanics?: Hi, I play Solasta for a while, and i can say, that many aspects are not explain enough. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. This does have a non-zero impact on game balance - while greatclubs are underpowered, the Martial weapons have a variety of two-handed and versatile melee weapons that do a lot of damage. TheStoryteller01 Nov 9, 2021 @ 12:01pm. 3 (and its a weaker effect for any other two handed weapon). Damage Type. Wardenblade is a Martial Weapon in Solasta: Crown of the Magister . Bludgeoning Damage, Melee, Versatile, Standard, Wood. Some feats have a prerequisite to obtain them on level-up, and each feat can only be obtained. camon guys, its been a year since it was reported. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. got crit (20) one damage dice rolled 2, so the game rerolled a 3. It only works on weapons that can only be wielded with 2 hands. 5 Twinned Spell. Clerics are normally melee fighters in D&D, not just spellcasters. On top of that Cutting Words has been buffed in Solasta: the targeted enemy decreases all its ability. 3. The easy way to get gold is by letting the Scavengers retrieve stuff from your dungeons and overworld battles. This is useful in a game like Solasta since it's a low-level game, but this advantage disappears when your Fighter starts getting extra attacks. Longsword of Acuteness is a Martial Weapon in Solasta: Crown of the Magister .